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There are xx employees in the Video Game, DVD & Recorded Music Retailing industry in Australia, which is expected to decline at xx% over the next five years. Industry firms primarily sell video games, DVDs and recorded music. Digital downloads from industry retailers with bricks-and-mortar stores are also included. Businesses that only operate online are excluded from the industry.
Curious about what drives these trends? IBISWorld's Video Game, DVD & Recorded Music Retailing in Australia industry coverage has got you covered.
Total value (#) and annual change from 2012 – 2030.
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| Industry | Sector | Last 5-yr CAGR | Forecast 5-year CAGR | Revenue |
|---|---|---|---|---|
| Department Stores in Australia |
|
XX% | XX% | $XX |
| Antique & Used Goods Retailing in Australia |
|
XX% | XX% | $XX |
| Computer & Software Retailing in Australia |
|
XX% | XX% | $XX |
| Domestic Appliance Retailing in Australia |
|
XX% | XX% | $XX |
| Computer & Gaming Product Retailing in the UK |
|
XX% | XX% | $XX |
When the stakes are high, you need intelligence that cuts through the noise—wherever you work.
There is 2,966 people employed in the Video Game, DVD & Recorded Music Retailing in Australia as of 2025.
The number of people employed in the Video Game, DVD & Recorded Music Retailing in Australia declined -5.3% on average over the five years between 2020 and 2025.
See our full analysis of the Video Game, DVD & Recorded Music Retailing in Australia to understand if the industry employment is expected to grow or decline over the next five years.
The average Video Game, DVD & Recorded Music Retailing in Australia business is 5.2 employees.
The average business in the Video Game, DVD & Recorded Music Retailing in Australia now employs less workers than it did five years ago.
The revenue per employee for the average business in the Video Game, DVD & Recorded Music Retailing in Australia has decreased in the last five years.